(function () {
	'use strict';

	function createCommonjsModule(fn, module) {
		return module = { exports: {} }, fn(module, module.exports), module.exports;
	}

	var runtime_1 = createCommonjsModule(function (module) {
	  /**
	   * Copyright (c) 2014-present, Facebook, Inc.
	   *
	   * This source code is licensed under the MIT license found in the
	   * LICENSE file in the root directory of this source tree.
	   */
	  var runtime = function (exports) {

	    var Op = Object.prototype;
	    var hasOwn = Op.hasOwnProperty;
	    var undefined$1; // More compressible than void 0.

	    var $Symbol = typeof Symbol === "function" ? Symbol : {};
	    var iteratorSymbol = $Symbol.iterator || "@@iterator";
	    var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator";
	    var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag";

	    function wrap(innerFn, outerFn, self, tryLocsList) {
	      // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.
	      var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;
	      var generator = Object.create(protoGenerator.prototype);
	      var context = new Context(tryLocsList || []); // The ._invoke method unifies the implementations of the .next,
	      // .throw, and .return methods.

	      generator._invoke = makeInvokeMethod(innerFn, self, context);
	      return generator;
	    }

	    exports.wrap = wrap; // Try/catch helper to minimize deoptimizations. Returns a completion
	    // record like context.tryEntries[i].completion. This interface could
	    // have been (and was previously) designed to take a closure to be
	    // invoked without arguments, but in all the cases we care about we
	    // already have an existing method we want to call, so there's no need
	    // to create a new function object. We can even get away with assuming
	    // the method takes exactly one argument, since that happens to be true
	    // in every case, so we don't have to touch the arguments object. The
	    // only additional allocation required is the completion record, which
	    // has a stable shape and so hopefully should be cheap to allocate.

	    function tryCatch(fn, obj, arg) {
	      try {
	        return {
	          type: "normal",
	          arg: fn.call(obj, arg)
	        };
	      } catch (err) {
	        return {
	          type: "throw",
	          arg: err
	        };
	      }
	    }

	    var GenStateSuspendedStart = "suspendedStart";
	    var GenStateSuspendedYield = "suspendedYield";
	    var GenStateExecuting = "executing";
	    var GenStateCompleted = "completed"; // Returning this object from the innerFn has the same effect as
	    // breaking out of the dispatch switch statement.

	    var ContinueSentinel = {}; // Dummy constructor functions that we use as the .constructor and
	    // .constructor.prototype properties for functions that return Generator
	    // objects. For full spec compliance, you may wish to configure your
	    // minifier not to mangle the names of these two functions.

	    function Generator() {}

	    function GeneratorFunction() {}

	    function GeneratorFunctionPrototype() {} // This is a polyfill for %IteratorPrototype% for environments that
	    // don't natively support it.


	    var IteratorPrototype = {};

	    IteratorPrototype[iteratorSymbol] = function () {
	      return this;
	    };

	    var getProto = Object.getPrototypeOf;
	    var NativeIteratorPrototype = getProto && getProto(getProto(values([])));

	    if (NativeIteratorPrototype && NativeIteratorPrototype !== Op && hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {
	      // This environment has a native %IteratorPrototype%; use it instead
	      // of the polyfill.
	      IteratorPrototype = NativeIteratorPrototype;
	    }

	    var Gp = GeneratorFunctionPrototype.prototype = Generator.prototype = Object.create(IteratorPrototype);
	    GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;
	    GeneratorFunctionPrototype.constructor = GeneratorFunction;
	    GeneratorFunctionPrototype[toStringTagSymbol] = GeneratorFunction.displayName = "GeneratorFunction"; // Helper for defining the .next, .throw, and .return methods of the
	    // Iterator interface in terms of a single ._invoke method.

	    function defineIteratorMethods(prototype) {
	      ["next", "throw", "return"].forEach(function (method) {
	        prototype[method] = function (arg) {
	          return this._invoke(method, arg);
	        };
	      });
	    }

	    exports.isGeneratorFunction = function (genFun) {
	      var ctor = typeof genFun === "function" && genFun.constructor;
	      return ctor ? ctor === GeneratorFunction || // For the native GeneratorFunction constructor, the best we can
	      // do is to check its .name property.
	      (ctor.displayName || ctor.name) === "GeneratorFunction" : false;
	    };

	    exports.mark = function (genFun) {
	      if (Object.setPrototypeOf) {
	        Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);
	      } else {
	        genFun.__proto__ = GeneratorFunctionPrototype;

	        if (!(toStringTagSymbol in genFun)) {
	          genFun[toStringTagSymbol] = "GeneratorFunction";
	        }
	      }

	      genFun.prototype = Object.create(Gp);
	      return genFun;
	    }; // Within the body of any async function, `await x` is transformed to
	    // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test
	    // `hasOwn.call(value, "__await")` to determine if the yielded value is
	    // meant to be awaited.


	    exports.awrap = function (arg) {
	      return {
	        __await: arg
	      };
	    };

	    function AsyncIterator(generator) {
	      function invoke(method, arg, resolve, reject) {
	        var record = tryCatch(generator[method], generator, arg);

	        if (record.type === "throw") {
	          reject(record.arg);
	        } else {
	          var result = record.arg;
	          var value = result.value;

	          if (value && typeof value === "object" && hasOwn.call(value, "__await")) {
	            return Promise.resolve(value.__await).then(function (value) {
	              invoke("next", value, resolve, reject);
	            }, function (err) {
	              invoke("throw", err, resolve, reject);
	            });
	          }

	          return Promise.resolve(value).then(function (unwrapped) {
	            // When a yielded Promise is resolved, its final value becomes
	            // the .value of the Promise<{value,done}> result for the
	            // current iteration.
	            result.value = unwrapped;
	            resolve(result);
	          }, function (error) {
	            // If a rejected Promise was yielded, throw the rejection back
	            // into the async generator function so it can be handled there.
	            return invoke("throw", error, resolve, reject);
	          });
	        }
	      }

	      var previousPromise;

	      function enqueue(method, arg) {
	        function callInvokeWithMethodAndArg() {
	          return new Promise(function (resolve, reject) {
	            invoke(method, arg, resolve, reject);
	          });
	        }

	        return previousPromise = // If enqueue has been called before, then we want to wait until
	        // all previous Promises have been resolved before calling invoke,
	        // so that results are always delivered in the correct order. If
	        // enqueue has not been called before, then it is important to
	        // call invoke immediately, without waiting on a callback to fire,
	        // so that the async generator function has the opportunity to do
	        // any necessary setup in a predictable way. This predictability
	        // is why the Promise constructor synchronously invokes its
	        // executor callback, and why async functions synchronously
	        // execute code before the first await. Since we implement simple
	        // async functions in terms of async generators, it is especially
	        // important to get this right, even though it requires care.
	        previousPromise ? previousPromise.then(callInvokeWithMethodAndArg, // Avoid propagating failures to Promises returned by later
	        // invocations of the iterator.
	        callInvokeWithMethodAndArg) : callInvokeWithMethodAndArg();
	      } // Define the unified helper method that is used to implement .next,
	      // .throw, and .return (see defineIteratorMethods).


	      this._invoke = enqueue;
	    }

	    defineIteratorMethods(AsyncIterator.prototype);

	    AsyncIterator.prototype[asyncIteratorSymbol] = function () {
	      return this;
	    };

	    exports.AsyncIterator = AsyncIterator; // Note that simple async functions are implemented on top of
	    // AsyncIterator objects; they just return a Promise for the value of
	    // the final result produced by the iterator.

	    exports.async = function (innerFn, outerFn, self, tryLocsList) {
	      var iter = new AsyncIterator(wrap(innerFn, outerFn, self, tryLocsList));
	      return exports.isGeneratorFunction(outerFn) ? iter // If outerFn is a generator, return the full iterator.
	      : iter.next().then(function (result) {
	        return result.done ? result.value : iter.next();
	      });
	    };

	    function makeInvokeMethod(innerFn, self, context) {
	      var state = GenStateSuspendedStart;
	      return function invoke(method, arg) {
	        if (state === GenStateExecuting) {
	          throw new Error("Generator is already running");
	        }

	        if (state === GenStateCompleted) {
	          if (method === "throw") {
	            throw arg;
	          } // Be forgiving, per 25.3.3.3.3 of the spec:
	          // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume


	          return doneResult();
	        }

	        context.method = method;
	        context.arg = arg;

	        while (true) {
	          var delegate = context.delegate;

	          if (delegate) {
	            var delegateResult = maybeInvokeDelegate(delegate, context);

	            if (delegateResult) {
	              if (delegateResult === ContinueSentinel) continue;
	              return delegateResult;
	            }
	          }

	          if (context.method === "next") {
	            // Setting context._sent for legacy support of Babel's
	            // function.sent implementation.
	            context.sent = context._sent = context.arg;
	          } else if (context.method === "throw") {
	            if (state === GenStateSuspendedStart) {
	              state = GenStateCompleted;
	              throw context.arg;
	            }

	            context.dispatchException(context.arg);
	          } else if (context.method === "return") {
	            context.abrupt("return", context.arg);
	          }

	          state = GenStateExecuting;
	          var record = tryCatch(innerFn, self, context);

	          if (record.type === "normal") {
	            // If an exception is thrown from innerFn, we leave state ===
	            // GenStateExecuting and loop back for another invocation.
	            state = context.done ? GenStateCompleted : GenStateSuspendedYield;

	            if (record.arg === ContinueSentinel) {
	              continue;
	            }

	            return {
	              value: record.arg,
	              done: context.done
	            };
	          } else if (record.type === "throw") {
	            state = GenStateCompleted; // Dispatch the exception by looping back around to the
	            // context.dispatchException(context.arg) call above.

	            context.method = "throw";
	            context.arg = record.arg;
	          }
	        }
	      };
	    } // Call delegate.iterator[context.method](context.arg) and handle the
	    // result, either by returning a { value, done } result from the
	    // delegate iterator, or by modifying context.method and context.arg,
	    // setting context.delegate to null, and returning the ContinueSentinel.


	    function maybeInvokeDelegate(delegate, context) {
	      var method = delegate.iterator[context.method];

	      if (method === undefined$1) {
	        // A .throw or .return when the delegate iterator has no .throw
	        // method always terminates the yield* loop.
	        context.delegate = null;

	        if (context.method === "throw") {
	          // Note: ["return"] must be used for ES3 parsing compatibility.
	          if (delegate.iterator["return"]) {
	            // If the delegate iterator has a return method, give it a
	            // chance to clean up.
	            context.method = "return";
	            context.arg = undefined$1;
	            maybeInvokeDelegate(delegate, context);

	            if (context.method === "throw") {
	              // If maybeInvokeDelegate(context) changed context.method from
	              // "return" to "throw", let that override the TypeError below.
	              return ContinueSentinel;
	            }
	          }

	          context.method = "throw";
	          context.arg = new TypeError("The iterator does not provide a 'throw' method");
	        }

	        return ContinueSentinel;
	      }

	      var record = tryCatch(method, delegate.iterator, context.arg);

	      if (record.type === "throw") {
	        context.method = "throw";
	        context.arg = record.arg;
	        context.delegate = null;
	        return ContinueSentinel;
	      }

	      var info = record.arg;

	      if (!info) {
	        context.method = "throw";
	        context.arg = new TypeError("iterator result is not an object");
	        context.delegate = null;
	        return ContinueSentinel;
	      }

	      if (info.done) {
	        // Assign the result of the finished delegate to the temporary
	        // variable specified by delegate.resultName (see delegateYield).
	        context[delegate.resultName] = info.value; // Resume execution at the desired location (see delegateYield).

	        context.next = delegate.nextLoc; // If context.method was "throw" but the delegate handled the
	        // exception, let the outer generator proceed normally. If
	        // context.method was "next", forget context.arg since it has been
	        // "consumed" by the delegate iterator. If context.method was
	        // "return", allow the original .return call to continue in the
	        // outer generator.

	        if (context.method !== "return") {
	          context.method = "next";
	          context.arg = undefined$1;
	        }
	      } else {
	        // Re-yield the result returned by the delegate method.
	        return info;
	      } // The delegate iterator is finished, so forget it and continue with
	      // the outer generator.


	      context.delegate = null;
	      return ContinueSentinel;
	    } // Define Generator.prototype.{next,throw,return} in terms of the
	    // unified ._invoke helper method.


	    defineIteratorMethods(Gp);
	    Gp[toStringTagSymbol] = "Generator"; // A Generator should always return itself as the iterator object when the
	    // @@iterator function is called on it. Some browsers' implementations of the
	    // iterator prototype chain incorrectly implement this, causing the Generator
	    // object to not be returned from this call. This ensures that doesn't happen.
	    // See https://github.com/facebook/regenerator/issues/274 for more details.

	    Gp[iteratorSymbol] = function () {
	      return this;
	    };

	    Gp.toString = function () {
	      return "[object Generator]";
	    };

	    function pushTryEntry(locs) {
	      var entry = {
	        tryLoc: locs[0]
	      };

	      if (1 in locs) {
	        entry.catchLoc = locs[1];
	      }

	      if (2 in locs) {
	        entry.finallyLoc = locs[2];
	        entry.afterLoc = locs[3];
	      }

	      this.tryEntries.push(entry);
	    }

	    function resetTryEntry(entry) {
	      var record = entry.completion || {};
	      record.type = "normal";
	      delete record.arg;
	      entry.completion = record;
	    }

	    function Context(tryLocsList) {
	      // The root entry object (effectively a try statement without a catch
	      // or a finally block) gives us a place to store values thrown from
	      // locations where there is no enclosing try statement.
	      this.tryEntries = [{
	        tryLoc: "root"
	      }];
	      tryLocsList.forEach(pushTryEntry, this);
	      this.reset(true);
	    }

	    exports.keys = function (object) {
	      var keys = [];

	      for (var key in object) {
	        keys.push(key);
	      }

	      keys.reverse(); // Rather than returning an object with a next method, we keep
	      // things simple and return the next function itself.

	      return function next() {
	        while (keys.length) {
	          var key = keys.pop();

	          if (key in object) {
	            next.value = key;
	            next.done = false;
	            return next;
	          }
	        } // To avoid creating an additional object, we just hang the .value
	        // and .done properties off the next function object itself. This
	        // also ensures that the minifier will not anonymize the function.


	        next.done = true;
	        return next;
	      };
	    };

	    function values(iterable) {
	      if (iterable) {
	        var iteratorMethod = iterable[iteratorSymbol];

	        if (iteratorMethod) {
	          return iteratorMethod.call(iterable);
	        }

	        if (typeof iterable.next === "function") {
	          return iterable;
	        }

	        if (!isNaN(iterable.length)) {
	          var i = -1,
	              next = function next() {
	            while (++i < iterable.length) {
	              if (hasOwn.call(iterable, i)) {
	                next.value = iterable[i];
	                next.done = false;
	                return next;
	              }
	            }

	            next.value = undefined$1;
	            next.done = true;
	            return next;
	          };

	          return next.next = next;
	        }
	      } // Return an iterator with no values.


	      return {
	        next: doneResult
	      };
	    }

	    exports.values = values;

	    function doneResult() {
	      return {
	        value: undefined$1,
	        done: true
	      };
	    }

	    Context.prototype = {
	      constructor: Context,
	      reset: function reset(skipTempReset) {
	        this.prev = 0;
	        this.next = 0; // Resetting context._sent for legacy support of Babel's
	        // function.sent implementation.

	        this.sent = this._sent = undefined$1;
	        this.done = false;
	        this.delegate = null;
	        this.method = "next";
	        this.arg = undefined$1;
	        this.tryEntries.forEach(resetTryEntry);

	        if (!skipTempReset) {
	          for (var name in this) {
	            // Not sure about the optimal order of these conditions:
	            if (name.charAt(0) === "t" && hasOwn.call(this, name) && !isNaN(+name.slice(1))) {
	              this[name] = undefined$1;
	            }
	          }
	        }
	      },
	      stop: function stop() {
	        this.done = true;
	        var rootEntry = this.tryEntries[0];
	        var rootRecord = rootEntry.completion;

	        if (rootRecord.type === "throw") {
	          throw rootRecord.arg;
	        }

	        return this.rval;
	      },
	      dispatchException: function dispatchException(exception) {
	        if (this.done) {
	          throw exception;
	        }

	        var context = this;

	        function handle(loc, caught) {
	          record.type = "throw";
	          record.arg = exception;
	          context.next = loc;

	          if (caught) {
	            // If the dispatched exception was caught by a catch block,
	            // then let that catch block handle the exception normally.
	            context.method = "next";
	            context.arg = undefined$1;
	          }

	          return !!caught;
	        }

	        for (var i = this.tryEntries.length - 1; i >= 0; --i) {
	          var entry = this.tryEntries[i];
	          var record = entry.completion;

	          if (entry.tryLoc === "root") {
	            // Exception thrown outside of any try block that could handle
	            // it, so set the completion value of the entire function to
	            // throw the exception.
	            return handle("end");
	          }

	          if (entry.tryLoc <= this.prev) {
	            var hasCatch = hasOwn.call(entry, "catchLoc");
	            var hasFinally = hasOwn.call(entry, "finallyLoc");

	            if (hasCatch && hasFinally) {
	              if (this.prev < entry.catchLoc) {
	                return handle(entry.catchLoc, true);
	              } else if (this.prev < entry.finallyLoc) {
	                return handle(entry.finallyLoc);
	              }
	            } else if (hasCatch) {
	              if (this.prev < entry.catchLoc) {
	                return handle(entry.catchLoc, true);
	              }
	            } else if (hasFinally) {
	              if (this.prev < entry.finallyLoc) {
	                return handle(entry.finallyLoc);
	              }
	            } else {
	              throw new Error("try statement without catch or finally");
	            }
	          }
	        }
	      },
	      abrupt: function abrupt(type, arg) {
	        for (var i = this.tryEntries.length - 1; i >= 0; --i) {
	          var entry = this.tryEntries[i];

	          if (entry.tryLoc <= this.prev && hasOwn.call(entry, "finallyLoc") && this.prev < entry.finallyLoc) {
	            var finallyEntry = entry;
	            break;
	          }
	        }

	        if (finallyEntry && (type === "break" || type === "continue") && finallyEntry.tryLoc <= arg && arg <= finallyEntry.finallyLoc) {
	          // Ignore the finally entry if control is not jumping to a
	          // location outside the try/catch block.
	          finallyEntry = null;
	        }

	        var record = finallyEntry ? finallyEntry.completion : {};
	        record.type = type;
	        record.arg = arg;

	        if (finallyEntry) {
	          this.method = "next";
	          this.next = finallyEntry.finallyLoc;
	          return ContinueSentinel;
	        }

	        return this.complete(record);
	      },
	      complete: function complete(record, afterLoc) {
	        if (record.type === "throw") {
	          throw record.arg;
	        }

	        if (record.type === "break" || record.type === "continue") {
	          this.next = record.arg;
	        } else if (record.type === "return") {
	          this.rval = this.arg = record.arg;
	          this.method = "return";
	          this.next = "end";
	        } else if (record.type === "normal" && afterLoc) {
	          this.next = afterLoc;
	        }

	        return ContinueSentinel;
	      },
	      finish: function finish(finallyLoc) {
	        for (var i = this.tryEntries.length - 1; i >= 0; --i) {
	          var entry = this.tryEntries[i];

	          if (entry.finallyLoc === finallyLoc) {
	            this.complete(entry.completion, entry.afterLoc);
	            resetTryEntry(entry);
	            return ContinueSentinel;
	          }
	        }
	      },
	      "catch": function _catch(tryLoc) {
	        for (var i = this.tryEntries.length - 1; i >= 0; --i) {
	          var entry = this.tryEntries[i];

	          if (entry.tryLoc === tryLoc) {
	            var record = entry.completion;

	            if (record.type === "throw") {
	              var thrown = record.arg;
	              resetTryEntry(entry);
	            }

	            return thrown;
	          }
	        } // The context.catch method must only be called with a location
	        // argument that corresponds to a known catch block.


	        throw new Error("illegal catch attempt");
	      },
	      delegateYield: function delegateYield(iterable, resultName, nextLoc) {
	        this.delegate = {
	          iterator: values(iterable),
	          resultName: resultName,
	          nextLoc: nextLoc
	        };

	        if (this.method === "next") {
	          // Deliberately forget the last sent value so that we don't
	          // accidentally pass it on to the delegate.
	          this.arg = undefined$1;
	        }

	        return ContinueSentinel;
	      }
	    }; // Regardless of whether this script is executing as a CommonJS module
	    // or not, return the runtime object so that we can declare the variable
	    // regeneratorRuntime in the outer scope, which allows this module to be
	    // injected easily by `bin/regenerator --include-runtime script.js`.

	    return exports;
	  }( // If this script is executing as a CommonJS module, use module.exports
	  // as the regeneratorRuntime namespace. Otherwise create a new empty
	  // object. Either way, the resulting object will be used to initialize
	  // the regeneratorRuntime variable at the top of this file.
	  module.exports);

	  try {
	    regeneratorRuntime = runtime;
	  } catch (accidentalStrictMode) {
	    // This module should not be running in strict mode, so the above
	    // assignment should always work unless something is misconfigured. Just
	    // in case runtime.js accidentally runs in strict mode, we can escape
	    // strict mode using a global Function call. This could conceivably fail
	    // if a Content Security Policy forbids using Function, but in that case
	    // the proper solution is to fix the accidental strict mode problem. If
	    // you've misconfigured your bundler to force strict mode and applied a
	    // CSP to forbid Function, and you're not willing to fix either of those
	    // problems, please detail your unique predicament in a GitHub issue.
	    Function("r", "regeneratorRuntime = r")(runtime);
	  }
	});

	var KEYINPUT = "input, [contenteditable], textarea";
	function anchorException(e) {
	  if (!e.target) return;
	  var link = e.target.closest && e.target.closest('a');
	  if (!link) return;

	  if (link.matches('a[download]')) {
	    return true;
	  } else if (link.href && link.href.match(/^(mailto|tel)/)) {
	    return true;
	  } else if (link.id && link.id.startsWith('dosy-litewait')) {
	    return true;
	  }
	}
	function selectException(e) {
	  if (!e.target) return;
	  var select = e.target.closest && e.target.closest('select');
	  if (!select) return;
	  return true;
	}
	function radioException(e) {
	  if (!e.target) return;
	  var radio = e.target.matches && e.target.matches('input[type="radio"]');
	  if (!radio) return;
	  return true;
	}
	function checkboxException(e) {
	  if (!e.target) return;
	  var checkbox = e.target.matches && e.target.matches('input[type="checkbox"]');
	  if (!checkbox) return;
	  return true;
	}
	function detailsSummaryException(e) {
	  if (!e.target) return;
	  var summaryDetails = e.target.matches && e.target.matches('summary, details');
	  if (!summaryDetails) return;
	  return true;
	}
	function keyInputException(e) {
	  if (!e.target) return;
	  return e.target.matches(KEYINPUT);
	}

	function _arrayWithHoles(arr) {
	  if (Array.isArray(arr)) return arr;
	}

	var arrayWithHoles = _arrayWithHoles;

	function _iterableToArrayLimit(arr, i) {
	  if (!(Symbol.iterator in Object(arr) || Object.prototype.toString.call(arr) === "[object Arguments]")) {
	    return;
	  }

	  var _arr = [];
	  var _n = true;
	  var _d = false;
	  var _e = undefined;

	  try {
	    for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) {
	      _arr.push(_s.value);

	      if (i && _arr.length === i) break;
	    }
	  } catch (err) {
	    _d = true;
	    _e = err;
	  } finally {
	    try {
	      if (!_n && _i["return"] != null) _i["return"]();
	    } finally {
	      if (_d) throw _e;
	    }
	  }

	  return _arr;
	}

	var iterableToArrayLimit = _iterableToArrayLimit;

	function _nonIterableRest() {
	  throw new TypeError("Invalid attempt to destructure non-iterable instance");
	}

	var nonIterableRest = _nonIterableRest;

	function _slicedToArray(arr, i) {
	  return arrayWithHoles(arr) || iterableToArrayLimit(arr, i) || nonIterableRest();
	}

	var slicedToArray = _slicedToArray;

	var TOP_ORIGIN = '*';
	function se(e) {
	  var data = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
	  var event;

	  if (!e.custom) {
	    var raw = !e.type.startsWith('key');
	    var target = e.target;
	    var type = e.type,
	        vRetargeted = e.vRetargeted,
	        inputType = e.inputType,
	        clientX = e.clientX,
	        clientY = e.clientY,
	        pageX = e.pageX,
	        pageY = e.pageY,
	        key = e.key,
	        keyCode = e.keyCode,
	        code = e.code,
	        deltaMode = e.deltaMode,
	        deltaX = e.deltaX,
	        deltaY = e.deltaY,
	        button = e.button;
	    var x = e.x,
	        y = e.y,
	        width = e.width,
	        height = e.height;
	    var modifiers = encodeModifiers(e);
	    var dataId, generation, value;
	    if (target == document.documentElement || target == document.body) return;

	    if (target.nodeType == Node.ELEMENT_NODE) {
	      if (!target.hasAttribute('zig')) {
	        target = target.closest('[zig]');
	      }

	      if (!!target) {
	        var _target$getAttribute$ = target.getAttribute('zig').split(' ');

	        var _target$getAttribute$2 = slicedToArray(_target$getAttribute$, 2);

	        dataId = _target$getAttribute$2[0];
	        generation = _target$getAttribute$2[1];

	        if (!(target.value instanceof HTMLElement)) {
	          value = target.value;
	        }
	      } else {
	        console.warn("Target element has no Data Id so event cannot be projected.");
	        return;
	      }

	      if (target.getBoundingClientRect) {
	        var _target$getBoundingCl = target.getBoundingClientRect();

	        width = _target$getBoundingCl.width;
	        height = _target$getBoundingCl.height;
	        x = _target$getBoundingCl.left;
	        y = _target$getBoundingCl.top;
	      }
	    }

	    event = {
	      raw,
	      type,
	      vRetargeted,
	      inputType,
	      clientX,
	      clientY,
	      pageX,
	      pageY,
	      dataId,
	      generation,
	      key,
	      keyCode,
	      code,
	      modifiers,
	      width,
	      height,
	      x,
	      y,
	      deltaMode,
	      deltaX,
	      deltaY,
	      value,
	      button
	    };
	    Object.assign(event, data);
	    event.originalEvent = event;
	  } else {
	    event = e;
	    var _event$originalEvent = event.originalEvent,
	        _type = _event$originalEvent.type,
	        _clientX = _event$originalEvent.clientX,
	        _clientY = _event$originalEvent.clientY,
	        _pageX = _event$originalEvent.pageX,
	        _pageY = _event$originalEvent.pageY,
	        _key = _event$originalEvent.key,
	        _keyCode = _event$originalEvent.keyCode,
	        _code = _event$originalEvent.code,
	        _deltaMode = _event$originalEvent.deltaMode,
	        _deltaX = _event$originalEvent.deltaX,
	        _deltaY = _event$originalEvent.deltaY;
	    var _self = self,
	        _self$document$docume = _self.document.documentElement,
	        innerWidth = _self$document$docume.clientWidth,
	        innerHeight = _self$document$docume.clientHeight;

	    var _x = _clientX || randomInside({
	      LOR: 1 / 30,
	      HIR: 1 / 3,
	      SPAN: innerWidth
	    });

	    var _y = _clientY || randomInside({
	      LOR: 1 / 30,
	      HIR: 1 / 3,
	      SPAN: innerHeight
	    });

	    event.originalEvent = {
	      type: _type,
	      clientX: _clientX,
	      clientY: _clientY,
	      pageX: _pageX,
	      pageY: _pageY,
	      key: _key,
	      keyCode: _keyCode,
	      code: _code,
	      deltaMode: _deltaMode,
	      deltaX: _deltaX,
	      deltaY: _deltaY,
	      x: _x,
	      y: _y,
	      X: _x,
	      Y: _y
	    };
	  }

	  top.postMessage({
	    event
	  }, TOP_ORIGIN);
	}

	function randomInside(_ref) {
	  var LOR = _ref.LOR,
	      HIR = _ref.HIR,
	      SPAN = _ref.SPAN;
	  var ran = Math.random();
	  var HI = SPAN * HIR;
	  var LO = SPAN * LOR;
	  var P = (HI - LO) * ran + LO;
	  return P;
	}

	var LastMouse = {
	  x: 0,
	  y: 0,
	  target: document.documentElement,
	  clientX: 0,
	  clientY: 0,
	  pageX: 0,
	  pageY: 0
	};
	var LastInput = {
	  target: null,
	  value: ''
	};
	function getViewWindow() {
	  return window;
	}
	function throttle(callback, limit) {
	  var wait = false;
	  return function () {
	    if (!wait) {
	      try {
	        for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
	          args[_key] = arguments[_key];
	        }

	        callback.call.apply(callback, [this].concat(args));
	      } catch (e) {
	        console.warn(e);
	      }

	      wait = true;
	      setTimeout(function () {
	        wait = false;
	      }, limit);
	    }
	  };
	}
	function encodeModifiers(originalEvent) {
	  var modifiers = 0;

	  if (originalEvent.altKey) {
	    modifiers += 1;
	  }

	  if (originalEvent.ctrlKey || originalEvent.metaKey) {
	    modifiers += 2;
	  }

	  if (originalEvent.metaKey) {
	    modifiers += 4;
	  }

	  if (originalEvent.shiftKey) {
	    modifiers += 8;
	  }

	  return modifiers;
	}

	function installScrollWatcher() {
	  getViewWindow().addEventListener('scroll', throttle(function (e) {
	    var _self = self,
	        scrollX = _self.pageXOffset,
	        scrollY = _self.pageYOffset;
	    var clientX = LastMouse.clientX,
	        clientY = LastMouse.clientY;
	    var pageX = clientX + scrollX;
	    var pageY = clientY + scrollY;
	    Object.assign(LastMouse, {
	      pageX,
	      pageY
	    });
	    var X = clientX;
	    var Y = clientY;
	    var target = document.elementFromPoint(X, Y);

	    if (!!target) {
	      var _target$getBoundingCl = target.getBoundingClientRect(),
	          x = _target$getBoundingCl.left,
	          y = _target$getBoundingCl.top,
	          width = _target$getBoundingCl.width,
	          height = _target$getBoundingCl.height;

	      var packet = {
	        type: 'scrollToZig',
	        clientX,
	        clientY,
	        pageX,
	        pageY,
	        x,
	        y,
	        width,
	        height,
	        zig: target.getAttribute('zig') || document.activeElement.getAttribute('zig'),
	        custom: true,
	        originalEvent: e
	      };

	      if (!!packet.zig) {
	        se(packet);
	      } else {
	        console.log("No zig on ", target);
	      }
	    }
	  }, 500), {
	    passive: true
	  });
	}

	function installHashFragmentController() {
	  getViewWindow().addEventListener('click', function (e) {
	    var link = e.target.closest('a');

	    if (!!link) {
	      try {
	        var href = new URL(link.href);

	        if (href.hash) {
	          se(e, {
	            href: href + ''
	          });
	        }
	      } catch (e) {
	        console.info(e);
	      }
	    }
	  });
	}
	function installSyntheticHashChanger() {
	  // this is more complex since we are in a constant location
	  // and the documents locaiton is a synthetic location
	  // we need to push an event from the remote for that
	  // (we already do), we need to hook it
	  getViewWindow().addEventListener('hashchange', function (e) {
	    var hash = location.hash;

	    if (!!hash) {
	      var id = hash.slice(1);
	      var idEl = document.getElementById(id);

	      if (!!idEl) {
	        idEl.scrollIntoView();
	      }
	    }
	  });
	}

	var ACCEPTS_LOCAL_FOCUS = "input, select, textarea, [contenteditable]";
	function installSyntheticFocus() {
	  var synthFocus = function synthFocus(e) {
	    if (e.target.matches(ACCEPTS_LOCAL_FOCUS)) {
	      e.target.focus();
	      LastInput.target = e.target;
	      LastInput.value = e.value;
	    } else {
	      e.target.ownerDocument.activeElement.blur();
	      LastInput.target = null;
	      LastInput.value = '';
	    }
	  };

	  getViewWindow().addEventListener('mousedown', synthFocus);
	  getViewWindow().addEventListener('pointerdown', synthFocus);
	}

	var KEYINPUT$1 = new Set(['keydown', 'keypress', 'keyup', 'input', 'compositionstart', 'compositionupdate', 'compositionend']);
	var Exceptions = new Map();
	var capture = ['mousedown', 'mouseup', 'pointerdown', 'pointerup'];
	var allow = ['keydown', 'keypress', 'keyup', 'input', 'compositionstart', 'compositionupdate', 'compositionend'];
	var passive = ['touchstart', 'touchmove', 'mousemove', 'pointermove'];
	var cancel = ['click', 'submit'];
	var exceptions = ['pointerdown', 'pointerup', 'mousedown', 'mouseup', 'click'];
	installListeners();

	function installListeners() {
	  top.addEventListener('touchstart', function doNothingWith(event) {});
	  document.addEventListener('touchstart', function doNothingWith(event) {});
	  capture.forEach(function (event) {
	    return listen(event, true);
	  });
	  allow.forEach(function (event) {
	    return listen(event, false);
	  });
	  passive.forEach(function (event) {
	    return listen(event, false, true);
	  });
	  cancel.forEach(function (e) {
	    return getViewWindow().addEventListener(e, function (ev) {
	      if (allowException(ev)) return;
	      ev.preventDefault() && ev.stopPropagation();
	    });
	  });
	  exceptions.forEach(function (name) {
	    return registerException(name, anchorException);
	  });
	  exceptions.forEach(function (name) {
	    return registerException(name, selectException);
	  });
	  exceptions.forEach(function (name) {
	    return registerException(name, radioException);
	  });
	  exceptions.forEach(function (name) {
	    return registerException(name, checkboxException);
	  });
	  exceptions.forEach(function (name) {
	    return registerException(name, keyInputException);
	  });
	  exceptions.forEach(function (name) {
	    return registerException(name, detailsSummaryException);
	  });
	  installScrollWatcher();
	  installHashFragmentController();
	  installSyntheticHashChanger();
	  installSyntheticFocus();
	}

	function listen(type) {
	  var cancel = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : true;
	  var passive = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;
	  getViewWindow().addEventListener(type, function (e) {
	    try {
	      if (cancel && !allowException(e)) {
	        e.preventDefault && e.preventDefault();
	      }

	      if (e.type.endsWith('move')) {
	        var _ref = e.touches ? e.touches[0] : e,
	            target = _ref.target,
	            clientX = _ref.clientX,
	            clientY = _ref.clientY,
	            pageX = _ref.pageX,
	            pageY = _ref.pageY;

	        Object.assign(LastMouse, {
	          clientX,
	          clientY,
	          pageX,
	          pageY,
	          target
	        });
	      } else if (e.type == 'touchstart') {
	        var _e$touches$ = e.touches[0],
	            _target = _e$touches$.target,
	            _clientX = _e$touches$.clientX,
	            _clientY = _e$touches$.clientY,
	            _pageX = _e$touches$.pageX,
	            _pageY = _e$touches$.pageY;
	        Object.assign(LastMouse, {
	          clientX: _clientX,
	          clientY: _clientY,
	          pageX: _pageX,
	          pageY: _pageY,
	          target: _target
	        });
	      } else if (KEYINPUT$1.has(e.type)) {
	        // this causes a problem because we are canceling some type of key events effectively 
	        // by not sending them to top if they are not controls and if they do not change the value
	        //if ( ! inputValueDiffers(e, LastInput) && ! controlChars.has(e.key) ) return;
	        e.vRetargeted = e.key == "Tab";
	        LastInput.target = e.target;
	        LastInput.value = e.target.value;
	      }

	      var data = {};

	      if (e.target.matches && e.target.matches('[contenteditable]')) {
	        data = {
	          contenteditableTarget: true
	        };
	      } else if (e.target.matches && e.target.matches('select')) {
	        data = {
	          selectInput: true,
	          target: {
	            value: e.target.value
	          }
	        };
	      }

	      se(e, data);
	    } catch (e) {
	      console.warn(e);
	    }
	  }, {
	    passive
	  });
	}

	function registerException(name, func) {
	  var exceptions = Exceptions.get(name);

	  if (!exceptions) {
	    exceptions = [];
	    Exceptions.set(name, exceptions);
	  }

	  exceptions.push(func);
	}

	function allowException(e) {
	  var type = e.type;
	  var exceptions = Exceptions.get(type);

	  if (exceptions) {
	    return exceptions.some(function (except) {
	      return except(e);
	    });
	  }

	  return false;
	}

	var docEl = document.documentElement;

}());
